Project is based on conception of double-reality performance, which think of the scenic events like a data flow, which is further modified on the base of real-time processing and projected back to the stage. This process can be considered to be the cyclic interaction, which lead to the inspiration by analogous processes in the nature. From this point unwind the zoning and whole building concept. The main design principle is‚ design for uncertainity, which is the fundament of kinematic structures use.
Object has an ambition to become a continuator of czech avantgarde scenography, which was started by Laterna Magika.