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Josef Musil│Tensegrity pavilion

Tensegrity Pavilion
Project explores modular urban system for an exhibition pavilion. Modules can connect together, be removed or stay in a folded state and thus create variable volumes. Project simulates dynamic behaviour of a 2-module tensegrity structure with flexible tension members. Simple model in Grasshopper defines topology whereas Processing reads this model and calculates forces in all members and simulates deformations and transformations of all members (using a particle system). Relaxed model is loaded back to Grasshopper and modelled with full architectural detail.

WebMorphogenesis
Project focuses on research of a non-hierarchical design system and on research of tectonics of such a system and what aesthetics this tectonics gives. Previous principles form follows function and function follows form are replaced by a principle form negotiate with function. As form and function are equivalent parts of design. Form follows function is a principle associated with modern architecture. Linking the relationship between the form of an object and its intended purpose is not always by itself a complete design solution. Rohe thinks that function follows form always end up with formalism on the other hand. As one follows second, these principles have inherently an inbuilt hierarchy, though neither form nor function is more important. Thus this project creates a constant dialog between space organization and structure organization represented by two systems of curves. These curves are represented as a bottom up system, multi-agent based system working with curves, force fields and rules for a woven structure combined with rules for filling space by subdivision and thus pass from linear element to surface and volumetric elements. Work in cooperation with Chenghan Yang.

MASBridge
Research studio project focuses on an innovative design of a living bridge in Tokyo, Japan. As Tokyo is an extremely dense city, this design is based on dense redundant structure similar to mangrove trees. The actual bridge is made of number of towers that are continuously towards bottom transformed into dense web of legs and connections. This organization helps better distribute vertical forces into large number of connections to the ground. To allow high control of the final form, the actual mesh is grown by a java script. This script is an agent based system that operates directly on meshes. Two set of agents (material and spatial) are searching for different local conditions and doing different direct transformations. Work in cooperation with Mike Gloudeman and Be Han.